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Memory Layout Visualizer

See how structs are laid out in RAM in low-level languages (C, Go, Rust). Live test the rules of "Padding" (wasted memory) created to increase processor read speeds.

Total Allocated 0 Bytes
Wasted (Padding) 0 Bytes

Add Variable to Struct

1 Byte (8-bit)
2 Bytes (16-bit)
4 Bytes (32-bit)
8 Bytes (64-bit)
[ Memory Map - Each row is 8 Bytes ]
Data
Padding
> Tip: Add `int8` (1 byte) first, then add `pointer` (8 bytes). You will see how the compiler creates a 7-byte gap (padding) in between to align the pointer properly in memory (on 64-bit systems). Proper struct design reduces memory waste to zero.

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